Devlog
- September 26, 2025 by Disposable Studios#horror, #survival-horror, #fps, #survival, #scpHello everybody. What I have currently done to SCP: Shellshock is a lot of random minor and major changes. The first part of the Working Sector and fully added SCP-939. SCP-939 has been in the game si... Continue reading
- September 07, 2025 by Disposable Studios#devlog, #scp, #survival, #horror, #psx, #survival horrorHello Everybody. This is a post with some minor/major changes to SCP: Shellshock. Firstly, the Employee Sector is finished. It took a bit too long but its done. Here are some in-editor screenshots. Se... Continue reading
- August 12, 2025 by Disposable Studios#horror, #scp, #devlog, #sound, #psx, #fps, #survivalHello everybody. Recently I have been focused on working on the sound of SCP: Shellshock. Using sounds from SCP: CB, Freesound, and some free asset packs, I have created a decent soundscape for SCP: S... Continue reading
- July 17, 2025 by Disposable Studios#devlog, #horror, #scp, #survival horror, #survival, #first person, #new, #screenshotsHello everyone. I have been working on the Employee Sector which is the first and lowest part of Light Containment. Light Containment is going to be composed of three sectors. The Employee Sector (Sec... Continue reading
- July 07, 2025 by Disposable Studios#horror, #scp, #launch, #survival, #survival horror, #devlogHello everybody reading this post. Currently I am working on a game called SCP: Shellshock which is remake of SCP: Containment Breach that is going to be bigger, more complex, and in a PSX style. I fe... Continue reading