SCP: Shellshock Devlog #10
Hello Everybody. This is a devlog shows progress from late September to early/mid December. I have added a lot of new stuff into the game in this time but due to school finals, I was not able to add all that I wanted.
Working Sector:
The Working Sector is finished and I am currently working on Sector C of Light Containment, called the "Information Sector". For the Working Sector I have added a new sub-sector called the Satellite Space Threat Detection Center. The S-STDC serves as a protection grid for Site-23 and a way to locate new anomalous space threats to the foundation. The S-STDC is not just a sub-sector located within Light Containment. The satellites themselves are located on the ground level location of Site-23. The S-STDC part located in Light Containment Sector B is the satellite workshop. This is where the satellites are created and worked on. To exit from the S-STDC Workshop, you need to solve a puzzle by sending commands to a server from the Site-23 satellites to open a emergency gate.


Information Sector:
The Information Sector is a short sector composed of server rooms. The SCPs present in this Light Containment Sector are mainly SCP-3199. You have to navigate between SCP-3199 lurkers and SCP-3199s defending their nests. I have not added in SCP-3199 fully but the behavior for the Lurkers is mainly done.


Anyways, see you guys in the next devlog.
SCP: Shellshock
| Status | In development |
| Author | Disposable Studios |
| Genre | Survival |
| Tags | 3D, Atmospheric, First-Person, Horror, PSX (PlayStation), Retro, scp, singlep, survival-h |
| Languages | English |
More posts
- SCP: Shellshock Devlog #936 days ago
- Devlog #9 Teaser70 days ago
- SCP: Shellshock Devlog #888 days ago
- SCP: Shellshock Devlog #7 - Working SectorSep 07, 2025
- SCP: Shellshock Devlog #6: MenusAug 21, 2025
- SCP: Shellshock Devlog #5: SoundAug 12, 2025
- SCP: Shellshock Devlog #4: Employee Sector Part 2Jul 18, 2025
- SCP: Shellshock Devlog #3 - Employee SectorJul 17, 2025
- SCP: Shellshock Devlog #2 - Items & other stuffJul 11, 2025

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